What is STEAM?

STEAM-based programmes take an integrated approach to learning and teaching, which requires an intentional connection between curriculum learning objectives, standards, assessments, and lesson design/implementation.

STEAM learning applies meaningful maths, science, and technology content to solve real-world problems through hands-on learning activities and creative design.

The Difference Between STEM and STEAM

STEM is a building block for STEAM. STEAM education makes its focus the application of science, technology, engineering and math through art and design. Another way of looking at this is that STEAM educators can help students connect what they learn in these critical areas (STEM) with art practices and design elements. Ultimately, students should feel like they can wonder, critique, inquire and innovate.

Science is the study of why things work and how they work, engineering is the application of mathematics and sciences in order to invent or manufacture, and technology is the “science of craft” but is normally defined as the collection of techniques, skills, and processes/methods in order to create goods and/or services.

First STEAM Cluster Overview

Use this presentation to introduce the STEAM cluster to your school staff.